Wallowing in Blood: THE LAST OF US Franchise and How Not to Imagine Otherwise

“The Last of Us Remastered” by Néstor Carvajal, August 11, 2014, CC License

This article is not about how the television adaptation of The Last of Us stands as an allegory for the way that the COVID-19 pandemic unfolded in the U.S. Rather, I theorize that the show’s abiding grimness, an outgrowth of the second game in the franchise, serves as representation and reinforcement of the deep and persistent ableism inherent in late capitalism, which unfortunately was only exacerbated by the global disabling event of the ongoing COVID-19 pandemic.